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00383_Field_baddy anim data.txt
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1997-06-19
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[#baddy1: [#walkleft: [#max: 1, #master: 1, #anim: [10: [1: [#cast: 1112, #offset: point(0, 0)]], 10: [1: [#cast: 1128]], 10: [1: [#cast: 1129]], 10: [1: [#cast: 1130]], 0: [1: [#finish: point(-20, 0)]]]], #idleleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1126, #offset: point(0, 0)]], 7: [1: [#cast: 1112]], 0: [1: [#finish: point(0, 0)]]]], #turnright: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1112, #offset: point(0, 0)]], 4: [1: [#cast: 1142, #offset: point(70, 0)]], 4: [1: [#cast: 1113, #offset: point(64, 0)]], 0: [1: [#finish: point(64, 0)]]]], #walkright: [#max: 1, #master: 1, #anim: [10: [1: [#cast: 1131, #offset: point(0, 0)]], 10: [1: [#cast: 1132]], 10: [1: [#cast: 1133]], 10: [1: [#cast: 1113, #offset: point(20, 0)]], 0: [1: [#finish: point(20, 0)]]]], #idleright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1113, #offset: point(0, 0)]], 7: [1: [#cast: 1127, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #turnleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1113, #offset: point(0, 0)]], 4: [1: [#cast: 1142, #offset: point(6, 0)]], 0: [1: [#finish: point(-64, 0)]]]], #dieleft: [#max: 1, #master: 1, #anim: [12: [1: [#cast: 1134, #offset: point(0, 0)]], 20: [1: [#cast: 1137]], 24: [1: [#cast: 1138]], 4: [1: [#cast: 0]], 4: [1: [#cast: 1138]], 4: [1: [#cast: 0]], 4: [1: [#cast: 1138]], 4: [1: [#cast: 0]], 4: [1: [#cast: 1138]], 4: [1: [#cast: 0]], 4: [1: [#cast: 1138]], 4: [1: [#cast: 0]], 4: [1: [#cast: 1138]], 4: [1: [#cast: 0]], 4: [1: [#cast: 1138]], 4: [1: [#cast: 0]], 4: [1: [#cast: 1138]], 8: [1: [#cast: 0]], 4: [1: [#hit: 0]], 0: [1: [#finish: point(-312, -240)]]]], #dieright: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1135, #offset: point(0, 0)]], 3: [1: [#cast: 1139]], 3: [1: [#cast: 1140]], 9: [1: [#cast: 1141]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1141]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1141]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1141]], 3: [1: [#cast: 0]], 3: [1: [#cast: 1141]], 3: [1: [#hit: 0, #cast: 0]], 0: [1: [#finish: point(-312, -240)]]]], #highattackleft: [#max: 1, #master: 1, #anim: [5: [1: [#cast: 1114, #offset: point(0, 0)]], 5: [1: [#cast: 1115]], 10: [1: [#hit: point(-48, -28), #cast: 1116]], 5: [1: [#cast: 1115]], 5: [1: [#cast: 1114]], 0: [1: [#finish: point(0, 0)]]]], #highattackright: [#max: 1, #master: 1, #anim: [5: [1: [#cast: 1117, #offset: point(0, 0)]], 5: [1: [#cast: 1118]], 15: [1: [#hit: point(40, -27), #cast: 1119]], 5: [1: [#cast: 1118]], 5: [1: [#cast: 1117]], 5: [1: [#cast: 1127]], 0: [1: [#finish: point(0, 0)]]]], #hitleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1112, #offset: point(0, 0)]], 14: [1: [#cast: 1134]], 35: [1: [#cast: 1112]], 0: [1: [#finish: point(0, 0)]]]], #hitright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1113, #offset: point(0, 0)]], 14: [1: [#cast: 1135]], 7: [1: [#cast: 1113]], 0: [1: [#finish: point(0, 0)]]]], #lowattackleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1120, #offset: point(0, 0)]], 4: [1: [#cast: 1121]], 12: [1: [#hit: point(-59, 22), #cast: 1122]], 8: [1: [#cast: 1121]], 8: [1: [#cast: 1120]], 0: [1: [#finish: point(0, 0)]]]], #lowattackright: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1123, #offset: point(0, 0)]], 4: [1: [#cast: 1124]], 12: [1: [#hit: point(61, 23), #cast: 1125]], 8: [1: [#cast: 1124]], 8: [1: [#cast: 1123]], 0: [1: [#finish: point(0, 0)]]]]], #baddy2: [#walkleft: [#max: 1, #master: 1, #anim: [10: [1: [#cast: 1230, #offset: point(0, 0)]], 10: [1: [#cast: 1222, #offset: point(-10, 0)]], 10: [1: [#cast: 1230, #offset: point(-13, 0)]], 10: [1: [#cast: 1222, #offset: point(-20, 0)]], 0: [1: [#finish: point(-20, 0)]]]], #idleleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1224, #offset: point(9, 0)]], 7: [1: [#cast: 1225, #offset: point(9, 0)]], 7: [1: [#cast: 1226]], 0: [1: [#finish: point(0, 0)]]]], #turnright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1258, #offset: point(117, 0)]], 0: [1: [#finish: point(109, 0)]]]], #walkright: [#max: 1, #master: 1, #anim: [10: [1: [#cast: 1232, #offset: point(0, 0)]], 10: [1: [#cast: 1223, #offset: point(10, 0)]], 10: [1: [#cast: 1233, #offset: point(-1, 0)]], 10: [1: [#cast: 1223, #offset: point(20, 0)]], 0: [1: [#finish: point(20, 0)]]]], #idleright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1227, #offset: point(-9, 0)]], 7: [1: [#cast: 1228, #offset: point(-9, 0)]], 7: [1: [#cast: 1229]], 0: [1: [#finish: point(0, 0)]]]], #turnleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1258, #offset: point(8, 0)]], 0: [1: [#finish: point(-109, 0)]]]], #dieleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1248, #offset: point(0, 0)]], 8: [1: [#cast: 1250, #offset: point(0, 0)]], 8: [1: [#cast: 1251]], 8: [1: [#cast: 1252]], 32: [1: [#cast: 1253]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#offset: point(0, 0)]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#offset: point(0, 0)]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#offset: point(0, 0)]], 4: [1: [#hit: 0, #cast: 0, #offset: point(-1000, -1000)]], 0: [1: [#finish: point(-312, -240)]]]], #dieright: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1249, #offset: point(0, 0)]], 4: [1: [#offset: point(0, 0)]], 8: [1: [#cast: 1254]], 8: [1: [#cast: 1255]], 8: [1: [#cast: 1256]], 4: [1: [#cast: 1257]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#offset: point(0, 0)]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#offset: point(0, 0)]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#offset: point(0, 0)]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#offset: point(0, 0)]], 8: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#cast: 0, #offset: point(-1000, -1000)]], 4: [1: [#hit: 0, #offset: point(0, 0)]], 0: [1: [#finish: point(-312, -240)]]]], #highattackleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1222, #offset: point(0, 0)]], 4: [1: [#cast: 1234, #offset: point(0, 0)]], 4: [1: [#cast: 1235]], 16: [1: [#hit: point(-31, -16), #cast: 1236]], 4: [1: [#cast: 1235]], 4: [1: [#cast: 1234]], 4: [1: [#cast: 1222]], 0: [1: [#finish: point(0, 0)]]]], #highattackright: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1223, #offset: point(0, 0)]], 4: [1: [#cast: 1237, #offset: point(0, 0)]], 4: [1: [#cast: 1238]], 8: [1: [#cast: 1239]], 8: [1: [#hit: point(29, -17)]], 4: [1: [#cast: 1238]], 4: [1: [#cast: 1237]], 4: [1: [#cast: 1223]], 0: [1: [#finish: point(0, 0)]]]], #hitleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1222, #offset: point(0, 0)]], 14: [1: [#cast: 1248, #offset: point(0, 0)]], 7: [1: [#cast: 1222]], 0: [1: [#finish: point(0, 0)]]]], #hitright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1223, #offset: point(0, 0)]], 14: [1: [#cast: 1249, #offset: point(0, 0)]], 7: [1: [#cast: 1223]], 0: [1: [#finish: point(0, 0)]]]], #lowattackleft: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1222, #offset: point(0, 0)]], 3: [1: [#cast: 1240, #offset: point(0, 0)]], 3: [1: [#cast: 1241]], 15: [1: [#hit: point(-34, 28), #cast: 1242]], 6: [1: [#cast: 1241]], 6: [1: [#cast: 1240]], 3: [1: [#cast: 1222]], 0: [1: [#finish: point(0, 0)]]]], #lowattackright: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1223, #offset: point(0, 0)]], 3: [1: [#cast: 1243, #offset: point(0, 0)]], 3: [1: [#cast: 1244]], 12: [1: [#hit: point(35, 27), #cast: 1245]], 6: [1: [#cast: 1244]], 6: [1: [#cast: 1243]], 3: [1: [#cast: 1223]], 0: [1: [#finish: point(0, 0)]]]]], #baddy3: [#walkleft: [#max: 1, #master: 1, #anim: [10: [1: [#cast: 1350, #offset: point(1, 0)]], 10: [1: [#cast: 1351]], 10: [1: [#cast: 1352, #offset: point(0, 0)]], 10: [1: [#cast: 1342, #offset: point(-20, 0)]], 0: [1: [#finish: point(-20, 0)]]]], #idleleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1344, #offset: point(0, 0)]], 7: [1: [#cast: 1345]], 7: [1: [#cast: 1346]], 7: [1: [#cast: 1342]], 0: [1: [#finish: point(0, 0)]]]], #turnright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1384, #offset: point(159, -1)]], 0: [1: [#finish: point(160, -3)]]]], #walkright: [#max: 1, #master: 1, #anim: [10: [1: [#cast: 1353, #offset: point(1, 0)]], 10: [1: [#cast: 1354, #offset: point(-1, 0)]], 10: [1: [#cast: 1355, #offset: point(0, 0)]], 10: [1: [#cast: 1343, #offset: point(20, 0)]], 0: [1: [#finish: point(20, 0)]]]], #idleright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1347, #offset: point(0, 0)]], 7: [1: [#cast: 1348]], 7: [1: [#cast: 1349]], 7: [1: [#cast: 1343]], 0: [1: [#finish: point(0, 0)]]]], #turnleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1384, #offset: point(-1, 2)]], 0: [1: [#finish: point(-160, 3)]]]], #dieleft: [#max: 1, #master: 1, #anim: [8: [1: [#cast: 1356, #offset: point(78, 1)]], 8: [1: [#cast: 1358]], 8: [1: [#cast: 1359]], 40: [1: [#cast: 1360]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1360, #offset: point(78, 1)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1360, #offset: point(78, 1)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1360, #offset: point(78, 1)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1360, #offset: point(78, 1)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1360, #offset: point(78, 1)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1360, #offset: point(78, 1)]], 4: [1: [#hit: 0, #cast: 0, #offset: point(0, 0)]], 0: [1: [#finish: point(-234, -239)]]]], #dieright: [#max: 1, #master: 1, #anim: [8: [1: [#cast: 1357, #offset: point(-77, 0)]], 8: [1: [#cast: 1361]], 8: [1: [#cast: 1362]], 12: [1: [#cast: 1363]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#cast: 1363, #offset: point(-77, 0)]], 4: [1: [#cast: 0, #offset: point(0, 0)]], 4: [1: [#hit: 0, #cast: 1363, #offset: point(-77, 0)]], 0: [1: [#finish: point(-389, -240)]]]], #highattackleft: [#max: 1, #master: 1, #anim: [4: [1: [#cast: 1342, #offset: point(0, 0)]], 4: [1: [#cast: 1364]], 12: [1: [#hit: point(-13, -32), #cast: 1365]], 8: [1: [#cast: 1366]], 8: [1: [#cast: 1367]], 8: [1: [#cast: 1345]], 0: [1: [#finish: point(0, 0)]]]], #highattackright: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1343, #offset: point(0, 0)]], 3: [1: [#cast: 1368]], 9: [1: [#hit: point(7, -32), #cast: 1369]], 6: [1: [#cast: 1370]], 6: [1: [#cast: 1371]], 6: [1: [#cast: 1348]], 3: [1: [#cast: 1343]], 0: [1: [#finish: point(0, 0)]]]], #hitleft: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1342, #offset: point(0, 0)]], 14: [1: [#cast: 1356, #offset: point(78, 1)]], 7: [1: [#cast: 1342, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #hitright: [#max: 1, #master: 1, #anim: [7: [1: [#cast: 1343, #offset: point(0, 0)]], 14: [1: [#cast: 1357, #offset: point(-73, 0)]], 7: [1: [#cast: 1343, #offset: point(0, 0)]], 0: [1: [#finish: point(0, 0)]]]], #lowattackleft: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1372, #offset: point(0, 0)]], 3: [1: [#cast: 1373]], 3: [1: [#cast: 1374]], 15: [1: [#hit: point(-36, 34), #cast: 1375]], 6: [1: [#cast: 1376]], 6: [1: [#cast: 1377]], 3: [1: [#cast: 1342]], 0: [1: [#finish: point(0, 0)]]]], #lowattackright: [#max: 1, #master: 1, #anim: [3: [1: [#cast: 1378, #offset: point(0, 0)]], 3: [1: [#cast: 1379]], 3: [1: [#cast: 1380]], 21: [1: [#hit: point(32, 34), #cast: 1381]], 6: [1: [#cast: 1382]], 6: [1: [#cast: 1383]], 3: [1: [#cast: 1343]], 0: [1: [#finish: point(0, 0)]]]]]]